polyhaven-texture-apply
Apply realistic PBR textures from PolyHaven to any Blender object. Supports metals, wood, concrete, fabric, and more. Trigger when asked to texture an object, apply a material from PolyHaven, make something look like metal/wood/marble, or change object surface.
SKILL.md
PolyHaven Texture Apply
Downloads a full PBR texture set (diffuse, roughness, normal, displacement) from PolyHaven and applies it to a specific object in the Blender scene.
How to Run
node polyhaven-texture-apply/scripts/polyhaven-texture-apply.js --object Mesh_0 --texture brushed_metal
node polyhaven-texture-apply/scripts/polyhaven-texture-apply.js --object Cube --texture marble_01 --resolution 2k
node polyhaven-texture-apply/scripts/polyhaven-texture-apply.js --search metal
Options
| Option | Description | Default |
|---|---|---|
--object | Blender object name to apply texture to | required |
--texture | PolyHaven texture asset ID | required |
--resolution | Texture resolution: 1k, 2k, 4k | 2k |
--scale | UV mapping scale | 1.0 |
--port | Blender MCP port | 9876 |
--search | Search PolyHaven textures by keyword | none |
Popular Textures
brushed_metal— Brushed aluminum/steelcarbon_fiber— Carbon fiber weavemarble_01— White marblewood_cabinet_worn_long— Aged woodconcrete_wall_003— Raw concreteleather_red_02— Red leatherfabric_pattern_07— Woven fabric