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SKILL.md

/build-fix

What

The kit's autonomous iteration-loop skill. It drives a broken dotnet build (or failing dotnet test) to green by looping: run, parse failures, categorize by root cause, apply targeted fixes, re-run. It repeats until green or a guard fires — the same way an experienced developer works through a wall of red, but with hard limits that stop it from thrashing.

This is not a single-pass fix. It handles cascading errors where fixing one issue reveals the next.

When

  • The build is broken and there are multiple compiler errors
  • Tests are failing after code changes or a build-fix pass
  • After a major refactor that touched type names, namespaces, or signatures
  • After updating NuGet packages (especially major version bumps)
  • After merging a branch with conflicts resolved but not compiled
  • After scaffolding or code generation that needs manual adjustments
  • User says: "fix the build", "make it compile", "make the tests pass", "keep going until it works", "keep fixing"

How

Loop Discipline (applies to every loop)

  1. Bounded iteration, always — Default max 5 iterations, hard cap 10 (user "keep going" extends by 3, never past 10). If 5 iterations cannot solve it, the problem needs human judgment, not a 6th identical attempt.
  2. Progress or exit — Each iteration must reduce the error/failure count. Same errors after a fix attempt = STUCK: stop, report, and re-plan with a different approach. Never retry the same fix that already failed.
  3. Categorize before fixing — Group errors by root cause and fix the highest-leverage first (one missing using can erase a dozen downstream errors).
  4. Transparency per iteration — Report what changed and why: Iteration 3/5: fixed CS0246 by adding using System.Text.Json, 2 remain. Never modify files silently.
  5. Atomicity — Each iteration leaves the codebase no worse than before. If iteration 3 fails, the code stays in iteration 2's state.

Primary Flow: Build-Fix Loop (max 5 iterations)

  1. Build — Run dotnet build, capture full error output

  2. Parse — Extract every error CS#### with file, line, and message

  3. Categorize — Group by root cause:

    CategoryCodesFix strategy
    Missing using/referenceCS0246, CS0234Add using, package, or project ref
    Type mismatchCS0029, CS1503Check expected type, cast or convert
    API changeCS0117, CS7036Check new signature, update call sites
    NullabilityCS8600–CS8604Add null check, ?. or ??
    Ambiguity / duplicateCS0104, CS0121, CS0111Qualify namespace, remove dupe
    Missing memberCS1061Check spelling, verify member exists
    Missing implementationCS0535Implement interface/abstract members
    Obsolete APICS0618Replace with recommended alternative
  4. Fix — Apply targeted fixes, root-cause/highest-leverage errors first

  5. Rebuild — Run dotnet build again, compare error count

  6. Evaluate — Zero errors: run dotnet test as a sanity check, report success. Fewer errors: continue. Same errors: STUCK — exit and re-plan. More errors: revert the iteration, report REGRESSION.

Variant: Test-Fix Loop (max 5; 3 if it follows a build-fix pass)

Same loop, same guards, with dotnet test --no-build as the runner and one critical extra step — diagnose before fixing:

  1. Read the test — understand the assertion and setup
  2. Read the production code — understand the actual behavior
  3. Decide where the bug lives: wrong expectation → fix the test; production bug → fix the code; incomplete setup → fix the setup; contract changed → update the test to match
  4. Never weaken an assertion to make a test pass. BAD: Assert.Equal(expected, actual) → Assert.NotNull(actual). GOOD: fix the production code so the original assertion passes.

Fail-Safe Guards (immediate exit)

  • STUCK — same errors/failures after a fix, or count oscillates (3 → 2 → 3): report what could not be fixed and what a human should check
  • REGRESSION — an iteration introduced more errors than it fixed: revert its changes, report
  • Cascading failures — fixing one error spawns 3+ new ones twice in a row: the approach is wrong, stop
  • Critical error — wrong SDK, missing project file, corrupted solution, or the test runner itself fails: human intervention needed, stop
  • User interruption — finish the current iteration, report progress, ask how to proceed

Other Loops

The same discipline — bounded iterations, progress detection, fail-safe guards — governs refactor passes (/de-sloppify: verify build + tests after each target, revert on failure) and scaffolding (/scaffold: generate, then run nested build-fix and test-fix loops). Nested loops get a smaller budget (parent 5 → nested 3), max nesting depth 2, total budget 15.

Invokes

TypeNamePurpose
Skillinstinct-systemCapture fix patterns in MEMORY.md
Agentdotnet-architectConsulted for architectural error patterns

MCP Tools Used

  • get_diagnostics — Compiler errors/warnings scoped to file or project
  • find_symbol — Locate moved or renamed types
  • find_references — Assess blast radius of a broken API change
  • get_project_graph — Dependency order for fixing reference errors

Example

User: /build-fix

Claude: Running dotnet build...
  Found 12 errors across 4 files.

  Iteration 1/5:
  - 6 errors: Missing namespace (CS0246) — adding using directives
  - 3 errors: Type mismatch (CS1503) — updating method signatures
  - 3 errors: Interface not implemented (CS0738) — package API changed

  Rebuilding... 3 errors remaining.

  Iteration 2/5:
  - 3 errors: CS0738 after xunit.v3 upgrade
    - IAsyncLifetime.InitializeAsync now returns ValueTask (was Task in v2),
      and DisposeAsync comes from IAsyncDisposable
    - Updating 3 test fixtures to the ValueTask signatures

  Rebuilding... 0 errors. Build is green.

  Running dotnet test... All 47 tests passed.
  Added to Memory > Packages: "xunit.v3 IAsyncLifetime uses ValueTask signatures"

Related

  • /verify — Full verification pass (build + test + format + diagnostics)
  • /tdd — Red-green-refactor when building new features test-first
  • /de-sloppify — Clean up code quality issues after the build is green